WebOct 17, 2024 · You should start by setting a condition to cast the ray, for example when you press a key or similar. Then, try this instead the 1 << 8 for the mask: int layer_mask = LayerMask.GetMask ("Floor"); //Actually you can add any layer name you want, for example: //int layer_mask = LayerMask.GetMask ("Ground","Enemy","Boxes"); //do the … WebOct 19, 2024 · int layerNumber = 0; int layer = myLayer.value; while( layer > 0) { layer = layer >> 1; layerNumber ++; } return layerNumber; Essentially it just counts the number of bitshifts to get clear the flag. And unless you have multiple bit flags active it should return 20, to your 1 << 20. Click to expand...
How do I find an object by type and name, in Unity, using C#?
WebUnity - Scripting API: LayerMask Scripting API UnityEngine UnityEngine.Accessibility UnityEngine.AI UnityEngine.Analytics UnityEngine.Android UnityEngine.Animations UnityEngine.Apple UnityEngine.Assertions UnityEngine.Audio UnityEngine.CrashReportHandler UnityEngine.Device UnityEngine.Diagnostics … WebFeb 6, 2015 · 2 Answers Sorted by: 1 Just use hit.collider.name to retrieve the gameObject's name. If that doesn't work (which I'm 99% sure it will), use hit.collider.gameObject.name Share Improve this answer Follow answered Feb 6, 2015 at 11:14 Benjamin James Drury 2,343 1 14 26 Add a comment 0 himalayan host promo code
unity get layer of gameobject - W3schools
WebGiven a layer name, returns the layer index as defined by either a Builtin or a User Layer in the Tags and Layers manager. Returns -1 if not found. using UnityEngine; public class Example : MonoBehaviour { void Start () { Debug.Log ( LayerMask.NameToLayer … WebDescription. The GameObject whose collider you are colliding with. (Read Only). This is the GameObject that is colliding with your GameObject. Access this to check properties of the colliding GameObject, for example, the GameObject’s name and tag. using UnityEngine; public class CollisionGameObjectExample : MonoBehaviour { //Detect collisions ... WebNov 4, 2016 · Below, I have provided two methods for searching for game objects by type and name. One can be easily used on the fly, the other is provided as a standalone method, and can be used more dynamically. Find all GameObject (s) by type and name home heating oil in burlington ct